File:Drugworm.zip

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Drugworm v1.30 for DOS

File Summary

File Drugworm
Version 1.3
File size 37 KB
Release date November 29
Release year 1997
Type Video game
Platform DOS
Requirements 386 or better, VGA or better
License Freeware

Game Summary

Developer Ilkka Hänninen
Publisher Ilkka Hänninen
Original release date
Original release year [[:Finnish games:|]]
Genre Action
Subgenre Snake variant
Series Drugworm
Article Drugworm
Website {{{Website}}}

Screenshots

Drugworm Gameplay screen.png
Drugworm Title screen.png

[[{{{More screenshots}}}|More screenshots]]

Toiminta
Matopeli
Drugworm.zip
{{{Competition}}}
{{{Tag_featured}}}
{{{Tag_bloody}}}
{{{Tag_level_editor}}}
{{{Tag_multiplayer}}}
{{{Tag_short}}}
{{{Tag_source_code}}}
{{{Tag_play}}}
{{{Tag_christmas}}}
{{{Tag_finnish_summer}}}
{{{Platform2}}}
{{{Platform3}}}
{{{Platform4}}}
{{{Platform5}}}
{{{Platform6}}}
{{{Platform7}}}
{{{Platform8}}}
{{{Platform9}}}

FILE_ID.DIZ

-> Drugworm v.1.30
(C) 1997 Ile/Kosto

README

-----------------------Ä-ÄÄ-ÄÄÄ-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
                                    
           oøOøøo oøOøøo o.øo ùøo  oOøøo.øo    oøùoøøo.oøOøøo ùø,oO.Oo.
             I  øO  I  øO   I   O  I   ø' I    O  I  øO  I  øO  Iø`O'øO 
             I   O  PøøO'   I   O  I øoo  I øo O  I   O  PøøO'  I  ø  O
             I   O  I  øo   I.  O  I. ,O  I.oP,O  I.  O  I  øo  I     O
    Ú¿   .,o.Oooø  oOø oOo  øOoOøo.øOooø  øOøøOø  øOoOø oOø oOo,ø  .,oø 1.3
  ÚÂÅ´      ø (C)opyright 1997 Ilkka Hänninen aka Ile / Kosto
ÄÄÅÅÅÅÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄÄÄ-ÄÄ-Ä-----------------------------
 ÚÅÅÅ´              
 ÀÅÅÅÙ  þ DISCLAIMER
  ÃÅÙ
  À´      This game is freeware. So you can copy and share it to your friends,
   ³      enemies, grandma or whatever. But you have no rights to charge any
   ³      kind of currency or goodies except sharing costs.
   ³
   ³      I have no any responsibility of damages or problems what this game
   ³      may do. Game has tested well, and there's no any dangerous bugs.
   ³      So use at your own risk.
  ÚÅ¿
  ÀÅÅ¿
   ÃÅÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-Ä--Ä---- -
   ÃÙ
   ³    þ CONTACTING TO AUTHOR:
   ³
   ³      Email:          ilkka.hanninen@*****.fi
   ³
   ³      Snailmail:      Ilkka Hänninen
   ³                      Ket***** 4
   ³                      68*** K*****
   ³                      Finland
  ÚÅ¿
  ÀÅÅ¿
   ÃÅÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-Ä--Ä---- -
   ÃÙ
   ³    þ HARDWARE REQUIREMENTS:
   ³
   ³      å 386 or better
   ³      å VGA or better
   ³      å 250 KB free conventional memory (or something.. :)
   ³      å Keyboard (would come handy)
   ³      å CD-ROM drive (optional)
   ³
   ³      Game should work with this kind of composition.
   ³      Game has tested with this hardware:
   ³
   ³      å Pentium/75 Mhz
   ³      å SVGA (Still it uses VGA! SVGA does nothing!)
   ³      å 620 KB free conventional memory
   ³      å Standart keyboard
   ³      å Quad speed CD-ROM drive => GUS Extreme => Stereos
  ÚÅ¿
  ÀÅÅ¿
   ÃÅÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-Ä--Ä---- -
   ÃÙ   
   ³    þ PLAYING DRUGWORM
   ³
   ³      First would be handy to execute game. Run drugworm.exe and you
   ³      see initializing screen. It check out Top-10 data, title image,
   ³      memory and CD-ROM drive. If there's audio-CD in your CD-ROM drive,
   ³      it will begin to play random track.
   ³
   ³      Then you see the title image. Press space to continue.
   ³
   ³      You see the playfield and some text. Press [↑] to play game.
   ³      Worm will go random directory, by [←] and [→] you can direct
   ³      your worm. You have to pick up these pills on playground, but
   ³      don't hit to yourself (=worm's body) or borders. Worm will get
   ³      to confused, when you have picked up enough pills, then playing
   ³      is just something fun. Or terrible.      
   ³
   ³      Pills' has different colours:
   ³
   ³        Cyan.................Normal: increases length & confusion
   ³        Red..................Drug: as normal, but inc. confusion more
   ³        Pink.................Steroid: as normal, but inc. length more
   ³        Green................Aspirin: inc. length & dec. confusion
   ³
   ³      When game's over (you have hitted to your worm or border) and you      
   ³      have made a new record, game asks your name.
   ³      Give it, and you see Top-10 table. Now you have some choices:
   ³      By pressing [Y] you can play new game, by [N] you will be 'wiped'
   ³      out of game and by [P] game chances track. I hope so.
  ÚÅ¿
  ÀÅÅ¿
   ÃÅÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-Ä--Ä---- -
   ÃÙ   
   ³    þ TROUBLESHOOTING
   ³
   ³      Q: After game keyboard works fancy.
   ³      A: There's some problems with keyboard routines.
   ³         Press any keys when game is initializing. Or just cry.
   ³
   ³      Q: Audio-CD doesn't work.
   ³      A: There could be lot of reasons, check in order:
   ³            1. Do you have a CD-ROM drive ;)
   ³            2. Is MSCDEX.EXE or other needed drivers in use.
   ³            3. Do you have toggled any speakers to your drive/soundcard,
   ³               and them are on.
   ³            4. Some bugs encouraged with player routines. Try to live
   ³               with them, maybe I fix'em some day.
   ³
   ³      Q: Game says that I have no enough conv. memory.
   ³      A: Do you really have so less memory. Make a bootdisk,
   ³         or use MemMaker or anything else program like it.   
  ÚÅ¿
  ÀÅÅ¿
   ÃÅÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-Ä--Ä---- -
   ÃÙ   
   ³    þ HISTORY
   ³
   ³      v.1.00        + First version                         (29.09.1997)
   ³
   ³      v.1.01        + You can change speed                  (30.09.1997)
   ³                    + Some bugs removed
   ³
   ³      v.1.10        + Bad bug removed from Top-10 tables    (01.10.1997)
   ³                    + Lighter engine, better in 386's etc.
   ³                    + Better & faster fading routine
   ³
   ³      v.1.11        + Included bosskey (Alt-X)              (03.10.1997)
   ³                    + First version for spreading
   ³
   ³      v.1.20        + Drawing routine a little faster       (13.10.1997)
   ³                    + Added `Aargh!'-mode (Cool!-)
   ³                      Try to: DRUGWORM AARGH!
   ³
   ³      v.1.30        + New release for weeks...              (29.11.1997)
   ³                    + New font routine & very cool font
   ³                    + Some cosmetic changes
   ³                    + 1st release in Kosto
  ÚÅ¿
  ÀÅÅ¿
   ÃÅÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-Ä--Ä---- -
   ÃÙ   
   ³    þ THANKS
   ³
   ³      Some help with keyboard handling: Jussi Josefsson (TPFAQ2)
   ³                                        Mark Feldman (PC-GPE)
   ³      (Feldman's routine hooked interrupt well, but handler was bad,
   ³       Josefsson's routine handled keyboard well, but it has bad
   ³       hooking routine. So, I putted them together!)
   ³
   ³      CD-Playing routines:              Harri Salonen (FlameCD)
   ³      (I had also other routines, but they was.. a little too BIG!)
   ³    
   ³      All betatesters (not any kind of order):
   ³        Aki/aKid, Tasku-Taneli, Malila, Rallu, little brothers, little
   ³        sista, Anssi IV and all other dudes ! ! !
   ³    
   ³      Confusing simulation is 95% same than in Taneli.
   ³    
   ³      ESPECIALLY YOU! THANKS A LOT OF INTERESTING!
  ÚÅ¿
  ÀÅÅ¿
   ÃÅÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-Ä--Ä---- -
   ÃÙ   
   ³    þ GREETS
   ³    
   ³      ú-ú Membas of Kosto
   ³      ú-ú All friends
   ³      ú-ú All talented musicians
   ³      ú-ú All not-so-talented coders
   ³      ú-ú All bad graphicians
  ÚÅ¿
  ÀÅÅ¿
   ÀÅÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-Ä--Ä---- -      
    ³ Game & documentation written by Ile/Kosto, 14 years old infant prodigy.
    | Impress Products produces music, games and other cool stuff !-)

Gameplay animation

Gameplay animation of Drugworm.

Drugworm animation.gif

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