File:Force leashed win r14b.zip
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Force_leashed_win_r14b.zip (file size: 24.18 MB, MIME type: application/zip)
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Force: Leashed v14 for Windows. Also available for Linux and Mac OS X.
File Summary
File | Force: Leashed | |
Version | 14 | |
File size | 24.18 MB | |
Release date | August 13 | |
Release year | 2012 | |
Type | Video game | |
Platform | Windows | |
Requirements | ||
License | Freeware |
Game Summary
Developer | Kepuli Games | |
Publisher | Kepuli Games | |
Original release date | ||
Original release year | [[:Finnish games:|]] | |
Genre | Puzzle | |
Subgenre | Logic game | |
Series | [[:Finnish games:|]] | |
Article | Force: Leashed | |
Website | kepuli.com |
README
FORCE: LEASHED by Kepuli Games ================= An arguably finicky first person puzzle game. Use force fields to guide rockets to switches and advance to the next level. Controls: Move with WASD -keys. Spacebar = jump E/MOUSE1 = grab attractors MOUSE2 = hold to adjust attractor height Mouse wheel = adjust grabbed attractor distance Shift = sprint F6 = quicksave F9 = quickload F12 = take screenshot (saved in %UserProfile%\Saved Games\forceleashed) t = toggle tooltips m = toggle music If you get stuck, you can use the level menu to try another level. You can adjust the mouse sensitivity from the game console. E.g. `sensitivity 2.1`. The console can be opened by pressing the § button (next to 1). You can also change the field of view in the same fashion via the "fov" command, e.g. `fov 95`. Gameplay: Red attractors attract red rockets, and blue attractors attract blue rockets. There are also white attractors that affect both colors. The game also has homogenous gravity fields that apply a constant force to the rockets with the same color restrictions. You must hit the targets with the rockets multiple times, you can see the advancement from the lights attached to the targets. Custom resolutions: To use e.g. resolution 1920x1200, start the game with arguments -width 1920 -height 1200. Other useful arguments are -fullscreen and -window Other stuff: The game may try to connect to the network, you can block it if you like. This is just some overenthusiastic behaviour of the DarkPlaces engine. Credits: code & other stuff Pekka Väänänen music & additional audio Aki Saastamoinen special thanks Antti, for some design tips. Running on the DarkPlaces engine, which is made by LordHavoc. For more info see http://icculus.org/twilight/darkplaces/ Thanks to #7dfps, #qc and #darkplaces for help. Contact: I'd love to hear your feedback on this game! Please email your ideas and suggestions at hello@******.com The official Kepuli Games site is at http://www.kepuli.com History: v14 Big bugfixes, enhanced levels. Added Mac and Linux support. v13 Made the release GPL compatible and changed some configuration settings. v12, released 22.7.2012 A proper release with a lot of new levels, gameplay features and bugfixes. v9 Downgraded engine, should fix visibility bugs. v8, released 16.6.2012 Initial 7DFPS version. Asset credits: Using a skybox made by 'The Mighty Pete' Sounds used: http://www.freesound.org/people/aust_paul/sounds/30935/ http://www.freesound.org/people/m_O_m/sounds/103360/ http://www.freesound.org/people/UATaudio/sounds/31155/ http://www.freesound.org/people/TurtleLG/sounds/80450/ http://www.freesound.org/people/LukeSharples/sounds/143985/ http://www.freesound.org/people/sanitysource/sounds/45416/ http://www.freesound.org/people/Connum/sounds/11709/ http://www.freesound.org/people/suburban%20grilla/sounds/2166/ http://www.freesound.org/people/Timbre/sounds/101355/ http://www.freesound.org/people/Percy%20Duke/sounds/28024/ http://www.freesound.org/people/Corsica_S/sounds/61692/ http://www.freesound.org/people/Benboncan/sounds/103630/ http://www.freesound.org/people/acclivity/sounds/13694/ http://www.freesound.org/people/patchen/sounds/20189/ http://www.freesound.org/people/Nathan_Lomeli/sounds/79185/ http://www.freesound.org/people/RunnerPack/sounds/87040/
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current | 16:47, 5 September 2016 | (24.18 MB) | Admin (Talk | contribs) |
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