|Platform||3DO, Amiga, Apple IIGS, Atari Jaguar, Atari ST, DOS, Macintosh, Sega Genesis, SNES, Symbian, Windows, Zodiac|
A few decades ago video games were all about innovation and pushing the boundaries one step forward. This is exactly what Another World tried to make when it was released back in 1991. Instead of using the normal characters that would be included in an adventure game, Another World basically places us into the shoes of a physicist named Lester, who is in charge of performing a particle experiment.
The problem is that everything goes bad and Lester finds himself in an alien world with nothing to use except his knowledge and survival instinct. At some point your character will be placed in a prison, but thanks to his wits it will get out accompanied by a friendly alien that will help him quite a lot in the long run.
Another World brings a combination of multiple elements from various genres. You have puzzle solving, which is quite normal for an adventure game, but it also integrates some new things like platforming, something that doesn’t really seem to fit with an adventure game. However, in the case of Another World both these elements blend in nicely and create a seamless, unique gameplay that makes you want more and more. Furthermore, the game brings an interesting shooting mechanic. Even if you are not required to shoot enemies that often, integrating that particular ability into the game gives it character and a lot of style, which is great.
The graphics for this title were very impressive back in the 90s. Of course, they can’t compare with the ones that we find in the games nowadays, but they bring an excellent immersion into the world created by the game. Speaking of which, the game world is comprised of numerous levels that get harder and harder as you progress. You can use a large array of attacks and bombs or, if you want, you can easily press Down and Fire at the same time in order to receive a shield that will protect you from enemy attacks.
Just like in the style of platform games, after each level you will receive a code that allows you to get back to that particular level instead of starting the game again.
Despite being an adventure game, Another World has no dialog or interface. While the lack of interface makes the game a lot more personal and involving for the player, cutting down the dialog might make the game feel a little lackluster for some people.
In the end, Another World is a stellar game, a true classic that makes us proud to be gamers. It brings a great graphics and sound quality, an impressive story as well as a very fun gameplay. If you want to try out a good classic game, then go ahead and play it, because you won’t regret it!
- Mark Ramshaw, Amiga Power 10 (February 1992), "Another World review" (pages 28-30). Retrieved 2015-04-22.
|Language:||English • Suomi|