File:SetupRacingPitch103.exe

SetupRacingPitch103.exe(file size: 2.99 MB, MIME type: unknown/unknown)
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Racing Pitch v1.0.3 for Windows

File Summary

File Racing Pitch
Version 1.0.3
File size 2.99 MB
Release date
Release year 2007
Type Video game
Platform Windows
Requirements 500 MHz computer, 128 MB of RAM, Sound card with a working MICROPHONE
License [[:Finnish games:|]]

Game Summary

Developer Jetro Lauha
Publisher Skinflake
Original release date
Original release year 2006
Genre Racing
Subgenre Top-down racer
Series [[:Finnish games:|]]
Article Racing Pitch
Website {{{Website}}}

Screenshots

Racing Pitch Gameplay screen.jpg
Racing Pitch Main menu.jpg

[[{{{More screenshots}}}|More screenshots]]

Ajopeli
Ylhäältä kuvattu ajopeli
SetupRacingPitch103.exe
{{{Competition}}}
{{{Tag_featured}}}
{{{Tag_bloody}}}
{{{Tag_level_editor}}}
{{{Tag_multiplayer}}}
{{{Tag_short}}}
{{{Tag_source_code}}}
{{{Tag_play}}}
{{{Tag_christmas}}}
{{{Tag_finnish_summer}}}
{{{Platform2}}}
{{{Platform3}}}
{{{Platform4}}}
{{{Platform5}}}
{{{Platform6}}}
{{{Platform7}}}
{{{Platform8}}}
{{{Platform9}}}

README

============
RACING PITCH
============

Version 1.0.3

Copyright 2006-2007 Skinflake
Copyright 2006-2007 Jetro Lauha


--------
Contents
--------
1  Introduction
2  Technical Information
2.1  Requirements
2.2  Notes
2.3  Sound Output
2.4  Fullscreen/Windowed Mode
2.5  Troubleshooting
3  Contact
4  Credits
5  Version History
6  Health And Safety
7  Legal Text
8  Acknowledgements


---------------
1  Introduction
---------------

Racing Pitch sets you to be the engine for a racing car!
You must use a microphone to mimic the engine sound, which
the game will listen and set you blazing forward accordingly.
In addition can also try out flying a hot-air balloon by
blowing to microphone to burn fuel. Different driving
characters, eleven tracks and exhaust pipe awards are just
waiting for you. It leaves you breathless!


------------------------
2  Technical Information
------------------------


2.1  Requirements
-----------------
* Sound card with a working MICROPHONE connected to it.
* Requires a graphics adaptor supporting accelerated OpenGL graphics.
* Minimum of 500 MHz computer, at least 128 MB total memory.


2.2  Notes
----------
Use mouse to navigate menus and play the game.
You can press pause button or ESC to pause the game.
If you press ESC while game is paused, it will return to main menu.

Please read throught the "Tips" listed in the level selection screen.


2.3  Sound Output
-----------------
If you want to hear your own voice, press key X in main menu. Then you
will see a slider, which you can use to control the volume which is
used to play back your own voice. Be careful not to create a feedback
effect with the sound output by the game itself. This can happen by
using loud volume or placing microphone near loudspeakers, for example.


2.4  Fullscreen/Windowed Mode
-----------------------------
You can start the game with parameter "w" to force the game in windowed
mode, or parameter "f" to force the game in fullscreen mode. This can
be done in command line, e.g. with command "Pitch w". Or alternatively,
you can create a shortcut to the Pitch.exe, and modify the shortcut
so that the Target of it ends e.g. with "Pitch.exe w".


2.5  Troubleshooting
--------------------
Please remember that playing the game requires a microphone.

Please read all the tips shown in the game.

If the game starts but you are unable to control the racing car, check
first that your microphone plugin is properly connected to the microphone
input in your computer. Check also that your microphone works properly
with some other software - use Sound Recorder, for example.

If you are still unable to get microphone audio input working on your
computer, please go through the following steps to make sure you have
selected microphone to be the input audio channel.

1. Open Windows Volume Control dialog. If it is available in your System
   Tray, you can double click the icon to open it. Alternatively go to
   Control Panel and select Sounds and Audio Devices->Volume->Advanced.
2. Enable Options->Advanced Controls.
3. Select Options->Properties.
4. Select the "Adjust volume for (*) Recording" radio button.
5. Make sure that the list at bottom of the dialog has at least
   Microphone selected, and press OK. At this point the Volume
   Control -dialog will change to a Recording Control -dialog.
6. At bottom of the Microphone column, enable the Select-checkbox and
   make sure that the microphone volume slider is not in lowest position.
7. Additionally you can click the Advanced button at bottom of the
   Microphone column. There may be additional options which affect how
   the game reacts to the microphone sound.


----------
3  Contact
----------

http://www.skinflake.com

Visit the web site if you want to subscribe to our free newsletter!
Skinflake Games newsletter subscribers will be on the front row to
know about new games, updates and other cool stuff like prototypes
and special offers!

Support available using the "Contact us" form in the about page:
http://skinflake.com/about


----------
4  Credits
----------

Design, Programming, Music
    Jetro Lauha

Graphics, Tracks
    Sara Kapli
    Jetro Lauha

Sound Effects
    Jetro Lauha
    ... and YOU

Test Voices

    Sara Kapli
    Jari Komppa
    Cecilia Lauha
    Jetro Lauha
    Jussi Mäki
    Joona Poikonen
    Minja Poikonen
    Netta Poikonen

Testers
    Sami Itänen
    Lasse Kärkkäinen
    Lauri Mäki
    Maija Parjanen
    Joona Poikonen
    Antti Tiihonen
    Mikko Tuomela
    Jyri Ullakko
    Simo Virokannas

Special Thanks to:
    Joona Poikonen, Jussi Mäki and Lauri Mäki for game presentation video
    first shown at the Assembly'2006 event, where Racing Pitch debuted.

    You can view the video here:
        http://video.google.com/videoplay?docid=7458010617518035494


------------------
5  Version History
------------------

1.0.3   - Added an installer.
        - Implemented a workaround for increasing latency problem.

1.0.2   - Added Drag Race, Hot-Air Balloon and Pro Drag Race party games.
        - Minor fixes.

1.0.1   - Minor changes to tracks and voice pitch recognition algorithm.

1.0.0   - Initial release


--------------------
6  Health And Safety
--------------------

FOR YOUR HEALTH AND SAFETY - READ THIS MEDICAL WARNING AND DISCLAIMER

Playing this game needs careful attention to your medical condition and
health. You take the full responsibility of playing this game.

Some people may experience seizures or blackouts after seeing light
flashes or patterns. When experiencing any suspicious symptoms, stop playing
immediately and consult a doctor.

Playing this game is done using your own voice. It is recommended that you
play only for a short time at once and keep pauses between the playing
sessions. Do not use too loud volume when playing the game. Playing the
game for extended sessions or using too loud volume may cause illness,
such as limited ability to use your voice.


-------------
7  Legal Text
-------------

DISCLAIMER AND COPYRIGHT LICENSE

This material is not freeware. You are allowed to copy it without 
restrictions only for your personal non-commercial use.

No payment of any kind may be charged for this product or any combination
of products or services including this product without our authorization
and official written license.

Commercial use, especially the industrial manufacturing on any data
storage media and their distribution without the expressed permission of
the producer, is strictly prohibited.

This program or the data files contained therein may not be altered or
modified without the permission of the author.

You take full responsibility for the operation of this software and any
consequences thereof. We the creators can not accept liability for damages
or failures arising from the use of this software.  

In case of dispute arbitration the place of arbitration shall be Helsinki,
Finland. The language of arbitration shall be Finnish.


-------------------
8  Acknowledgements
-------------------

Skinflake flaTILE Collision & Physics Engine Copyright 2004-2007 Jetro Lauha.
(Previously known as "volaTILE", but now re-named.)
==============================================================================
Turska UI library Copyright 2003-2007 Jetro Lauha.
http://turska.sourceforge.net
==============================================================================
This program uses the SDL and SDL_image libraries. These libraries are
distributed under the GNU LGPL license which is included in the LGPL.txt.
http://www.libsdl.org
==============================================================================
FMOD Ex library Copyright (c) Firelight Technologies, Pty, Ltd, 2004-2005
==============================================================================
zlib compression library Copyright 1995-2002 Jean-loup Gailly and Mark Adler
==============================================================================
This program uses the libpng image library.
Copyright (c) 1998-2000 Glenn Randers-Pehrson
Copyright (c) 1996, 1997 Andreas Dilger
Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.
==============================================================================
This software is based in part on the work of the Independent JPEG Group.
==============================================================================
Ogg Vorbis license:

Copyright (c) 2002, Xiph.Org Foundation

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:

- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.

- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.

- Neither the name of the Xiph.Org Foundation nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
==============================================================================
libcurl license:

COPYRIGHT AND PERMISSION NOTICE
 
Copyright (c) 1996 - 2006, Daniel Stenberg, <daniel@haxx.se>.
 
All rights reserved.
 
Permission to use, copy, modify, and distribute this software for any purpose
with or without fee is hereby granted, provided that the above copyright
notice and this permission notice appear in all copies.
 
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY RIGHTS. IN
NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
OR OTHER DEALINGS IN THE SOFTWARE.
 
Except as contained in this notice, the name of a copyright holder shall not
be used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization of the copyright holder.
==============================================================================

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Last modified on 7 October 2016, at 10:04