Difference between revisions of "File:Snowman in Hell-download.txt"
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Latest revision as of 08:50, 3 December 2016
Download Snowman in Hell v2.11 (232 MB).
Snowman in Hell v2.11 for Windows
File Summary
File | Snowman in Hell | |
Version | 2.11 | |
File size | 232 MB | |
Release date | December 20 | |
Release year | 2011 | |
Type | Video game | |
Platform | Windows | |
Requirements | ||
License | Freeware |
Game Summary
Developer | Miska Natunen, Miikka Junnila & Co. | |
Publisher | Miska Natunen, Miikka Junnila & Co. | |
Original release date | ||
Original release year | 2004 | |
Genre | Platformer | |
Subgenre | Puzzle | |
Series | [[:Finnish games:|]] | |
Article | Snowman in Hell | |
Website | {{{Website}}} |
README
SNOWMAN IN HELL Version 2.11 http://mlab.uiah.fi/snowman Table of Contents 1.Introduction 2.Recommended Minimum System Configuration 3.Download and Installation 4.Starting the Game 5.How to Play 6.Tips & Tricks 7.Project Background 8.Credits 9.Contact 10.Version History 1. Introduction Hell is no place for a snowman - but some days are worse than others. You start a desperate journey through the perils of evil and treachery. Listening to the voice of a murdered man inside your head, you begin to realize that your fortune is bound to the souls burning in the eternal flames. Snowman in Hell is a game of both hectic platform action and sophisticated puzzles. It’s also an epic horror story about a snowman with nothing to lose, inspired by Dante’s Inferno. Snowman in Hell features unexpected style combinations, graphics & animation made of clay and garbage, para-realistic simulation of physics, and a delicately grotesque soundscape, creating an intellectual, yet brutal gaming experience for people with no sense of humour. 2. Recommended Minimum System Configuration - Microsoft Windows operating system - True color display with 1024x768 screen resolution - 512 MB RAM - 2.4 GHz CPU 3. Download and Installation 1. Click on the Download Snowman in Hell link to download the file "snowman_v211.exe". 2. Following your browser's instructions, save the file to your hard disk. 3. When the file has finished downloading, go to the folder where you saved the file, and double-click on it. 4. Click on "Yes" to start extracting the setup files - this may take a few minutes. 5. Wait until the Snowman in Hell Setup screen appears, then follow the on-screen instructions to install the game. 4. Starting the Game Depending on which installation options you selected, you may find the “Snowman in Hell” icon on your Deskop, on your Quick-Launch Bar or in your Start Menu. Click or double-click on the icon to start the game. Alternatively, you can also navigate into the folder where you installed the game, and double-click on “snowman.exe”. 5. How to Play Use the keys described below to move around in the game. Use the mouse to navigate through the main menu. <LEFT> Move left <RIGHT> Move right <UP> Jump <DOWN> Pick up / Drop <SPACE> Kick / Throw / Skip cutscenes <G> Get snow from the tortured snowmen <Q> Quit the game 6. Tips & Tricks – Keep pushing the < UP > key down to jump higher. Jump while you’re running to leap farther. – Avoid all the hot stuff, it makes you melt, and eventually die. – Try using your head as a weapon – kick or throw it at monsters and obstacles. – Your head is not the only object you can kick or pick up – experiment! – Try to reach the gate that is located on the far end of each level. But don’t forget your head! – To get snow into your body as well as your head, hit < G > while jumping over a tortured snowman. – If you get stuck, pay attention to Vergilius (the guy hanging around inside your head) – he sometimes has an idea on how to get forward. 7. Project Background The Snowman in Hell project was started during the course “Creating Narration for 2D Games” in 2003 at the Universty of Art and Design Helsinki by four Media Lab students: Miikka Junnila, Janne Kaasalainen, Miska Natunen and Jürgen Scheible. The project was further developed in the context of the Interactive Audiovisual Narration Production Period of 2004. At this time the group was also reinforced with Tanja Bastamow, a new member from the School of Motion Picture, Television and Production Design. As of the fall of 2004, the work with the project still continues to support its authors' professional and artistic interests as well as the sheer delight of creating and experimenting. 8. Credits CONCEPT DESIGN Miikka Junnila Janne Kaasalainen Miska Natunen Jürgen Scheible DIALOG & STORY WRITING Miikka Junnila PROGRAMMING Miska Natunen GRAPHIC DESIGN Tanja Bastamow Janne Kaasalainen CUTSCENE GRAPHICS Miikka Junnila ANIMATIONS Tanja Bastamow Miikka Junnila Janne Kaasalainen CLAY MODELLING Tanja Bastamow Miikka Junnila Janne Kaasalainen MUSIC & SOUND DESIGN Jürgen Scheible PRODUCER Pipsa Asiala/Media Lab STARRING Tuukka Jukola Tanja Bastamow Jürgen Scheible Miikka Junnila and Snowman as Himself THANKS TO Teijo Pellinen, Tapio Schultz, Maureen Thomas, Rasmus Vuori, Media Lab, School of Motion Picture, TV and Production Design & Lume staff Produced in 2004 at the University of Art and Design Helsinki Media Lab School of Motion Picture, TV and Production Design 9. Contact For more information, please check out the Snowman website at http://mlab.uiah.fi/snowman or send e-mail to Miikka Junnila, miikka.junn***@uiah.fi 10. Version History Version 2.11 - Minor bugfixes Version 2.1 - First released version
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